KLEUTERspel 2.0 for iPad & Android Tablets

Client – This one we developed ourselves. That’s right: no client to tell us what to do! Challenge – Develop a series of small games and puzzles for toddlers and older ...

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Forklift simulator

Physics driven forklift demo en training installation. UCAN & GriN partner up to make a really cool simulator. Goal: build an installation that connects controls of a real forklift surrounded by 4 ...

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PING – Poverty Is Not a Game

Poverty Is Not a Game! An educational/serious game about the experience of being/becoming poor. ‘PING’ or ‘Poverty is not a game’ was developed by Belgian multimedia company GriN specifically for high ...

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GriN’s biggest passion is its strongest asset:
An unsatisfiable hunger for new technologies to develop unique, creative applications.

Posted by Wim On February - 22 - 2012 0 Comment
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We were in invited to get a booth at Frag-o-Matic, the largest LAN game event in Belgium. This time there was room for 800 gamers. For us this was a good oppertunity to push our own limits by getting the BETA version of a game done we’ve been working on in secret for the last few months. It’s official we’re working on: Foreign Legion: Multi Massacre. This is actually a multiplayer successor of Foreign Legion: Buckets of Blood, a game developed by Sakari-Indie. For this new release we have joined forces to get the job done! In august 2008  Sakari  [ Read More ]

Posted by Wim On January - 16 - 2012 0 Comment
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January 27-29, 2012 @ Designcenter De Winkelhaak Bringing together the worlds game developers! Goal is to come together and make a video game, or non-digital game like board game or card game. Participants rapidly prototype game designs and hopefully inject new ideas to help grow the game industry. We share a common theme and constraints. We ask participants to create a game from beginning to end in a prescribed time (48 hours). The brief time span is meant to help encourage creative thinking to result in small but innovative and experimental games. Although having computer skills is helpful, code experience  [ Read More ]

Posted by Wim On November - 30 - 2011 Comments Off
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Client – This one we developed ourselves. That’s right: no client to tell us what to do! Challenge – Develop a series of small games and puzzles for toddlers and older children to train their basic abilities. This time not for the web, but for iPad. The GRIN-solution – We try to keep 3 things in mind when creating games for young children. Educational, Intuïtive and Creative. Explore the forest to find all kinds of animals and mini games. Ideal to play with your children or let them discover the fully interactive world by themselves! With designs by Frieda Van Raevels,  [ Read More ]

Posted by Wim On November - 3 - 2011 0 Comment
undercontrol app

UNDER CONTROL APP & CUSTOM INPUT MANAGER 2 great products for the price of one! – UNDER CONTROL APP let’s users play your games using their mobile device as game controller. – CUSTOM INPUT MANAGER adds an in-game menu to your game so users can customize their keys for your game. Great for localization. Our new UNDER CONTROL concept transforms a user’s iPhone / Android smartphone or tablet into an intuitive controller for single and multi-user installations. Using our wifi enabled software we can provide fully immersive experiences on any display, ranging from personal computers, internet enabled TV’s, kiosks and  [ Read More ]

Posted by Wim On September - 19 - 2011 Comments Off
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GriN is organising a new event! October 13, 2011 @ Central Station in Antwerp. Belgium Unity3D Day is an event for developers, publishers, enthusiasts and others interested in Unity to come together to learn more about the market-leading platform for creating high quality video games, training simulations, medical and architectural visualizations and other 3D interactive content – and how to get the most out of it. Belgium Unity3D Day is a day of learning including basic and advanced technical sessions and lectures. Unity Evangelist Carl Callewaert will give an overview of the award-winning Unity platform for creating games and rich 3D  [ Read More ]