Archive for the ‘Events’ Category

Posted by Wim On January - 16 - 2013 Comments Off

January 25-27, 2013 @ Designcenter De Winkelhaak Bringing together the worlds game developers! Goal is to come together and make a video game, or non-digital game like board game or card game. Participants rapidly prototype game designs and hopefully inject new ideas to help grow the game industry. We share a common theme and constraints. We ask participants to create a game from beginning to end in a prescribed time (48 hours). The brief time span is meant to help encourage creative thinking to result in small but innovative and experimental games. Although having computer skills is helpful, code experience  [ Read More ]

Posted by Wim On September - 19 - 2012 Comments Off

GriN is organising a new event! November 13, 2012 @ Designcenter “De Winkelhaak”  in Antwerp. Belgium Unity3D Day is an event for developers, publishers, enthusiasts and others interested in Unity to come together to learn more about the market-leading platform for creating high quality video games, training simulations, medical and architectural visualizations and other 3D interactive content – and how to get the most out of it. Belgium Unity3D Day is a day of learning including basic and advanced technical sessions and lectures. Unity specialists will give an overview of the award-winning Unity platform for creating games and rich 3D applications for  [ Read More ]

Posted by Wim On August - 25 - 2012 1 Comment

This is a “bootleg” video of our postmortum presentation at Unite 2012 in Amsterdam. Forklift simulator From Eyecatcher to Lifesaver This presentation is created entirely in Unity3d.

Posted by Wim On February - 22 - 2012 Comments Off

We were in invited to get a booth at Frag-o-Matic, the largest LAN game event in Belgium. This time there was room for 800 gamers. For us this was a good oppertunity to push our own limits by getting the BETA version of a game done we’ve been working on in secret for the last few months. It’s official we’re working on: Foreign Legion: Multi Massacre. This is actually a multiplayer successor of Foreign Legion: Buckets of Blood, a game developed by Sakari-Indie. For this new release we have joined forces to get the job done! In august 2008  Sakari  [ Read More ]

Posted by Wim On May - 8 - 2011 Comments Off

The C-Mine Game Jam was great! We are proud to have organised another succesfull Game Jam. This time in the soon-to-be game incubator building of C-Mine in Genk (Belgium). 4 teams spent 48 hours building games about on central theme: ENERGY. After a nice workshop by Nick Marien about tips & trick for rapidly creating concept art for games, 3 speakers from the games industy and a technological research institute inspired the participants and shared the Game Jam theme. Gerrit Jan Schaeffer, director Energy Group, VITO Jim Bollansée, GameHUB Erik Willemse, Nascom

Posted by Wim On January - 3 - 2011 Comments Off

Bringing together the worlds game developers! Make a video game in 48 hours, together with over 131 locations in 37 countries around the world.The Belgian edition is organized by: GriN multimedia & Sakari games. With special thanks to De Winkelhaak — IBBT — PHL — HOWEST Info & Registration on: Premier Event Promoting International Game Development Now Allows Non-Digital Game Submissions SAN FRANCISCO, Calif – Dec. 6, 2010 – The Global Game Jam™ (GGJ) an IGDA event, today announced that registration for the 2010 Global Game Jam is now underway, allowing interested people to secure their spot at one  [ Read More ]