Posted by Wim
On July - 10 - 2012
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Our first Steam Powered game: “Foreign Legion: Multi Massacre” is now available! The game is a fun for all (even mac users) multiplayer cartoon-style third-person shooter. With your friends (if you have some) you take the role of a Legionnaire to shred a huge army of non-descriptive cannon fodder to lots and lots of pieces. This kill count is added to the global kill count,that unlocks new content for all players, including mac users. Starting with 3 maps with different game modes we bring you a variety of enemies and animals to kill, including peace doves and dolphins. If you are [ Read More ]
Posted by Wim
On June - 5 - 2012
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For Sylvester Productions we created a “live video streaming application”. Well, actually 4 applications: End-user web-cam flash component embedded in the website of Studio Brussels. A moderator component where users can be screened to check audio/video quality. A mixer program where the templates and order of users is determined. Touchscreen application for radio presenter to select a user to talk to. To join the fun, log in on: http://www.stubru.be/programmas/blokparty/doemeeaanblokpartymetjewebcam
Posted by Wim
On March - 2 - 2012
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We just released another free episode in the continuing sci-fi saga “ENCOUNTER”. This version has very different gameplay compared to the other episodes. Play this 3rd person shooter online in your browser on http://www.underdog.be/encounter/
Posted by Wim
On November - 30 - 2011
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Client – This one we developed ourselves. That’s right: no client to tell us what to do! Challenge – Develop a series of small games and puzzles for toddlers and older children to train their basic abilities. This time not for the web, but for iPad. The GRIN-solution – We try to keep 3 things in mind when creating games for young children. Educational, Intuïtive and Creative. Explore the forest to find all kinds of animals and mini games. Ideal to play with your children or let them discover the fully interactive world by themselves! With designs by Frieda Van Raevels, [ Read More ]
Posted by Wim
On November - 3 - 2011
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UNDER CONTROL APP & CUSTOM INPUT MANAGER 2 great products for the price of one! – UNDER CONTROL APP let’s users play your games using their mobile device as game controller. – CUSTOM INPUT MANAGER adds an in-game menu to your game so users can customize their keys for your game. Great for localization. Our new UNDER CONTROL concept transforms a user’s iPhone / Android smartphone or tablet into an intuitive controller for single and multi-user installations. Using our wifi enabled software we can provide fully immersive experiences on any display, ranging from personal computers, internet enabled TV’s, kiosks and [ Read More ]
Posted by Wim
On July - 5 - 2011
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Client – Pukkelpop, one of the biggest music festivals in Belgium & University of Hasselt. Challenge – Create an easy and fun to play game focused on multi-touch and multiplayer usability. The game must work online in a webbrowser, on iPhone/iPad but also on the multi-touch surfaces of the university during the festival. The GRIN-solution – Always dreamed of working behind the scenes at Pukkelpop? Starting today, you can practice your mad skills on the small screen. You have full control on your smartphone or computer! Hasselt University and Pukkelpop developed The Pukkelpop Game especially for you. Playing on three different levels [ Read More ]
Posted by Wim
On June - 28 - 2011
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Hot Rod Racing Hot rods were and still are a popular phenomenon that found its origins in the United States. Hot Rods are typically American cars with modified engines to increase the speed level in a short period of time. Hot rod cars are an important aspect of the rockabilly and pinup subcultures. Hot Rod Racer brings this retro atmosphere back to life in modern media platforms by allowing players to challenge their Facebook friends for an old school Hot Rod Race, earn a diversity of cars and modify and pimp their collection of Hot Rods. Three-dimensional experience What distinguishes Hot Rod Racer from other [ Read More ]
Posted by Wim
On April - 20 - 2011
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Client –GriGri for the city of Veurne, a city in the West Flanders of Belgium with an impressive history. Challenge – There’s a visitor’s centre at the touristic office where people can learn all kinds of historical facts. We were asked to make learning easier (and more fun) with some sort of game. The GRIN-solution – We designed a cool quiz around the facts and figures of Veurne. On five linked touch-screen computers and a big screen, visitors can challenge each other on their knowledge of the city. We took care of the multi-user quiz software, and the other interactive [ Read More ]