Archive for the ‘Educational’ Category

Posted by Wim On October - 4 - 2013 Comments Off
ebema

EBEMA is one of Belgiums biggest manufacturers of cement tiles. For the opening event of their new production plant they wanted something to guide their visitors through the production process of their plant without putting them in harms way. GRIN created a Kinect driven 3D installation where the visitor had to move in front of a large projection screen to virtually move through the factory. To make it a little more “fun” visitors were able to collect points during the experience. The visitor with the most points at the end of the day recieved a nice prize! Partners : .nietlineair,  [ Read More ]

Posted by Wim On February - 9 - 2013 Comments Off
newtruck

Forklift Simulator v2.0 Taking our simulator to the next level! As you could read in the development blog of our Forlift Simulator, the CEMAT expo was a great succes. In fact, our simulator was so succesfull that Toyota asked us if we could integrate more safety training lessons in the system. We replied with the proposal of a major upgrade… * non of this would be here without UCAN communications (Thank you!) Result were so good even UNITY3D invited us to come talk about it at Unite12 in Amsterdam. Check out the complete presentation here: Unite 2012 – Forklift simulator  [ Read More ]

Posted by Wim On November - 30 - 2011 Comments Off
KLEUTERSPEL1-640

Client – This one we developed ourselves. That’s right: no client to tell us what to do! Challenge – Develop a series of small games and puzzles for toddlers and older children to train their basic abilities. This time not for the web, but for iPad. The GRIN-solution – We try to keep 3 things in mind when creating games for young children. Educational, Intuïtive and Creative. Explore the forest to find all kinds of animals and mini games. Ideal to play with your children or let them discover the fully interactive world by themselves! With designs by Frieda Van Raevels,  [ Read More ]

Posted by Wim On May - 5 - 2011 1 Comment
forklift-render

Physics driven forklift demo en training installation. UCAN & GriN partner up to make a really cool simulator. Goal: build an installation that connects controls of a real forklift surrounded by 4 screens to a virtual environment where users can learn how to operate the forklift and take special notice to safety regulations. Driving — lifting physics — Proof of Concept. This demonstrator is used to test a physics rig setup with 3 wheels. Most basic functions are working. But we are experiencing some physics problems due to kinetic movement of attached collider objects. Several sollutions come to mind, but  [ Read More ]

Posted by Wim On October - 2 - 2010 Comments Off
screens01

Poverty Is Not a Game! An educational/serious game about the experience of being/becoming poor. ‘PING’ or ‘Poverty is not a game’ was developed by Belgian multimedia company GriN specifically for high schools in the framework of the European Year for Combating Poverty and Social Exclusion. A serious game in 3D, PING shows teenagers first hand what it is like to live on the edge of poverty. Players have to look for work and shelter, apply for benefits while taking care of their health and social life in order to escape the clutches of poverty. Players define the storyline themselves on  [ Read More ]

Posted by Wim On June - 2 - 2010 Comments Off
iphone-kmska

Client – The KMSKA (Royal Museum of Fine Arts in Antwerp) boasts one of the greatest collections of paintings by Flemish masters in the world. Challenge – Bring the artwork out of the museum and into peoples’ lives. And make sure nobody forgets about the masterpieces during the 4 year closure for renovation. The GRIN-solution – With a simple click (or rather, swipe) everybody now has access to the main hall (the Rubenszaal) of the museum from their iPhone. With the free app you can walk through the hall, zoom in on the paintings and read the detailed descriptions that  [ Read More ]

Posted by Wim On January - 2 - 2010 Comments Off
doel

Client – Doel is Antwerp’s powerhouse: the nuclear power plant chain-reacts up to 21 billion KWh a year. That’s 21 with nine zeros. Or just about enough to power a third of the country. Challenge – There’s a visitor’s centre on site where people can learn all kinds of mind-blowing facts and figures like the one above. We were asked to make learning easier (and more fun) with some sort of game. The GRIN-solution – We designed a cool quiz around the facts and figures of the power plant. On six linked touch-screen computers and a big screen, visitors can  [ Read More ]

Posted by Wim On January - 3 - 2008 Comments Off
energie

Client – EHSAL is the place in Brussels to get a bachelors or masters degree in management, health, education or social services. Challenge – Create awareness on energy consumption and production. Give students insights in the efficiency, cost and pollution levels of different types of power plant. The GRIN-solution – We gave the students a job as mayor of a virtual city. Their most important task was to find the balance between budget, pollution and energy levels by building and demolishing different types of power plants. Not that they had to do it by themselves: they got expert advice from  [ Read More ]

Posted by Wim On January - 3 - 2004 Comments Off
kleuterspel

Client – This one we developed ourselves. That’s right: no client to tell us what to do! Challenge – Develop a series of small games and puzzles for toddlers and older children to train their basic abilities. The GRIN-solution – Go and find out for yourself what we created at www.kleuterspel.be. Or even better: put your kids in front of the screen and let them play and puzzle. We’re sure they’ll love it! www.kleuterspel.be