Posted by Wim On June - 2 - 2010 Comments Off

Client – Bernico is a manufacturer of powerboats. You know, those spacey looking racing machines with huge engines mounted on the back that crash through the waves at about 180 km/h.

Challenge – Our neighbours at Voxdale made a prototype, the F2. They came to us with a clear task: give us a powerful simulation tool so we can show off what we built.

The GRIN-solution – We made our own version of a boat simulator, complete with throttle, turning and navigation controls… We even used real-life physics to show how the boat would smash onto the water at high speeds and still remain on course. We made an animation to run in the background as well. And all in 3D of course.

Technology in use: Unity3D

Partners: Voxdale

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