Posted by Wim On December - 19 - 2012 Comments Off
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The remote control car with a virtual world game makes its UK debut at Toymaster. ToyNews caught up with Revell’s UK country manager Thomas Randrup at Toymaster for a personal demonstration of the firm’s new feature-loaded Revellutions range. The cars will be at retail from mid-July and feature interchangeable parts. For example, the wheels and suspension can be switched out and upgraded as required. Revellutions is designed for indoor and outdoor use and the cars’ dust and water resistant shell is made from sturdy ABS plastic. However, Revellutions real USP is its video game – kids can plug into a computer  [ Read More ]

Posted by Wim On March - 2 - 2012 Comments Off
ENCOUNTER-title

We just released another free episode in the continuing sci-fi saga “ENCOUNTER”.  This version has very different gameplay compared to the other episodes. Play this 3rd person shooter online in your browser on http://www.underdog.be/encounter/

Posted by Wim On July - 5 - 2011 Comments Off
iPhone Screenshot 1

Client – Pukkelpop, one of the biggest music festivals in Belgium & University of Hasselt. Challenge – Create an easy and fun to play game focused on multi-touch and multiplayer usability.  The game must work online in a webbrowser, on iPhone/iPad but also on the multi-touch surfaces of the university during the festival. The GRIN-solution – Always dreamed of working behind the scenes at Pukkelpop? Starting today, you can practice your mad skills on the small screen. You have full control on your smartphone or computer! Hasselt University and Pukkelpop developed The Pukkelpop Game especially for you. Playing on three different levels  [ Read More ]

Posted by Wim On June - 28 - 2011 Comments Off
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Hot Rod Racing Hot rods were and still are a popular phenomenon that found its origins in the United States. Hot Rods are typically American cars with modified engines to increase the speed level in a short period of time. Hot rod cars are an important aspect of the rockabilly and pinup subcultures. Hot Rod Racer brings this retro atmosphere back to life in modern media platforms by allowing players to challenge their Facebook friends for an old school Hot Rod Race, earn a diversity of cars and modify and pimp their collection of Hot Rods. Three-dimensional experience What distinguishes Hot Rod Racer from other  [ Read More ]

Posted by Wim On May - 19 - 2011 Comments Off
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Our 2 interns just delivered their first SOLO projects. Just like last year we gave our interns the freedom to create a level in our scifi FPS shooter “ENCOUNTER”. Here are the results of Sigfried Croes en Michiel Van Gasse. ENCOUNTER The year is 2154, many years have passed since an extra-terrestrial species first walked on the surface of our planet. Alien technology sped up our own technology development and man has escaped his cradle and traveled to other galaxies. Eventually Earth joined the UEG (the United Eastern Galaxies) and fought alongside other races to maintain Peace throughout different galaxies.  [ Read More ]

Posted by Wim On October - 2 - 2010 Comments Off
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Poverty Is Not a Game! An educational/serious game about the experience of being/becoming poor. ‘PING’ or ‘Poverty is not a game’ was developed by Belgian multimedia company GriN specifically for high schools in the framework of the European Year for Combating Poverty and Social Exclusion. A serious game in 3D, PING shows teenagers first hand what it is like to live on the edge of poverty. Players have to look for work and shelter, apply for benefits while taking care of their health and social life in order to escape the clutches of poverty. Players define the storyline themselves on  [ Read More ]

Posted by Wim On June - 2 - 2010 Comments Off
boerke

Anaglyph 3D game for website and festival booth of Knack Focus magazine. Client – Knack Focus is Flanders’ best weekly magazine for all things media and entertainment. It tells you about the movies and new theatre shows, and you can read why the new dEUS album is so much better than the last. Challenge – Create a fun interaction between youngsters and the magazine at the summer festivals, using the popular cartoon character ‘Boerke’. The GRIN-solution – What better way to bring a cartoon character to life than a creative, funny and entertaining 3D-game, featuring Boerke as a rocker, having  [ Read More ]

Posted by Wim On June - 2 - 2010 Comments Off
iphone-kmska

Client – The KMSKA (Royal Museum of Fine Arts in Antwerp) boasts one of the greatest collections of paintings by Flemish masters in the world. Challenge – Bring the artwork out of the museum and into peoples’ lives. And make sure nobody forgets about the masterpieces during the 4 year closure for renovation. The GRIN-solution – With a simple click (or rather, swipe) everybody now has access to the main hall (the Rubenszaal) of the museum from their iPhone. With the free app you can walk through the hall, zoom in on the paintings and read the detailed descriptions that  [ Read More ]

Posted by Wim On November - 2 - 2009 Comments Off
tang

Client – The Province of Antwerp is responsible for various economic, cultural and social activities. It plays an important part in bigger-than-local events. Challenge – Find a creative way to promote the China Exhibition, which revolved around Tang dynasty artefacts. The GRIN-solution – We put up some bright red flat screen columns with webcams in the Provinciehuis, and at the Cultuurmarkt, inviting people to play a little game. The webcam would take a picture of them, which they could then enhance with artefacts from the Tang dynasty: colourful hats, exquisite robes, traditional make-up… The long queues waiting to try it  [ Read More ]

Posted by Wim On January - 2 - 2009 Comments Off
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Client – Playing the past is the 21st century version of re-enactment. It allows students and enthusiasts to recreate past events or visit places they would otherwise never see in their lives. Challenge – Give people access to a long-lost shipwreck off the coast of Holland. And make it as realistic as possible. The GRIN-solution – From pictures and blueprints of the ship we created a 3D diving simulator. It allows you to swim through cracks, look under ledges, peer into portholes and study the shipwreck as if you were really there (but without the getting wet and cold and  [ Read More ]