Posted by Wim On February - 9 - 2013 Comments Off
newtruck

Forklift Simulator v2.0 Taking our simulator to the next level! As you could read in the development blog of our Forlift Simulator, the CEMAT expo was a great succes. In fact, our simulator was so succesfull that Toyota asked us if we could integrate more safety training lessons in the system. We replied with the proposal of a major upgrade… * non of this would be here without UCAN communications (Thank you!) Result were so good even UNITY3D invited us to come talk about it at Unite12 in Amsterdam. Check out the complete presentation here: Unite 2012 – Forklift simulator  [ Read More ]

Posted by Wim On November - 30 - 2011 Comments Off
KLEUTERSPEL1-640

Client – This one we developed ourselves. That’s right: no client to tell us what to do! Challenge – Develop a series of small games and puzzles for toddlers and older children to train their basic abilities. This time not for the web, but for iPad. The GRIN-solution – We try to keep 3 things in mind when creating games for young children. Educational, Intuïtive and Creative. Explore the forest to find all kinds of animals and mini games. Ideal to play with your children or let them discover the fully interactive world by themselves! With designs by Frieda Van Raevels,  [ Read More ]

Posted by Wim On May - 5 - 2011 1 Comment
forklift-render

Physics driven forklift demo en training installation. UCAN & GriN partner up to make a really cool simulator. Goal: build an installation that connects controls of a real forklift surrounded by 4 screens to a virtual environment where users can learn how to operate the forklift and take special notice to safety regulations. Driving — lifting physics — Proof of Concept. This demonstrator is used to test a physics rig setup with 3 wheels. Most basic functions are working. But we are experiencing some physics problems due to kinetic movement of attached collider objects. Several sollutions come to mind, but  [ Read More ]

Posted by Wim On October - 2 - 2010 Comments Off
screens01

Poverty Is Not a Game! An educational/serious game about the experience of being/becoming poor. ‘PING’ or ‘Poverty is not a game’ was developed by Belgian multimedia company GriN specifically for high schools in the framework of the European Year for Combating Poverty and Social Exclusion. A serious game in 3D, PING shows teenagers first hand what it is like to live on the edge of poverty. Players have to look for work and shelter, apply for benefits while taking care of their health and social life in order to escape the clutches of poverty. Players define the storyline themselves on  [ Read More ]

Posted by Wim On January - 3 - 2008 Comments Off
energie

Client – EHSAL is the place in Brussels to get a bachelors or masters degree in management, health, education or social services. Challenge – Create awareness on energy consumption and production. Give students insights in the efficiency, cost and pollution levels of different types of power plant. The GRIN-solution – We gave the students a job as mayor of a virtual city. Their most important task was to find the balance between budget, pollution and energy levels by building and demolishing different types of power plants. Not that they had to do it by themselves: they got expert advice from  [ Read More ]

Posted by Wim On January - 3 - 2004 Comments Off
kleuterspel

Client – This one we developed ourselves. That’s right: no client to tell us what to do! Challenge – Develop a series of small games and puzzles for toddlers and older children to train their basic abilities. The GRIN-solution – Go and find out for yourself what we created at www.kleuterspel.be. Or even better: put your kids in front of the screen and let them play and puzzle. We’re sure they’ll love it! www.kleuterspel.be